Guide to CURIOSITY
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Curiosity is powerful.
Research tells us it has the power to enhance intelligence and increase perseverance. Being curious propels us to deeper engagement, superior performance, and more meaningful goals.
Curiosity is a necessary—although often tacit—element in the design process. In many design processes, empathy is the first step. In order to understand others, we have to be curious about what life might be like outside our own experiences.
How can we be more curious? Is it possible to invite others to be curious as well? We will explore a framework for designing curiosity.
This talk will give you an orientation to the strange, fascinating, and fragile phenomenon of being curious. Together, we will tackle these three topics:
Defining curiosity: What is curiosity, and how does it manifest? We will learn the five faces of curiosity and—more importantly—what kind of curious you are. Producing curiosity: Humans can naturally produce curiosity—the question is, how? We discover the emotions that yield the by-product of curiosity and learn the ways in which curiosity may germinate. Inviting curiosity: How might we design ways to invite curiosity? We’ll look at a framework for inviting curiosity in your next design effort.
Cassini Nazir is a designer of conversations, curricula, and interfaces. He is an Assistant Professor in the College of Visual Arts and Design at the University of North Texas, where he teaches classes in interaction design.
His current research explores how curiosity can be meaningfully infused into design processes. Because curiosity is linguistically rooted in the notion of care, he explores ways that designers can also extend care to those for whom they build as well as that which they choose to build.
In the spring of 2020, he was Designer-in-Residence for the SMU Masters in Design and Innovation (MADI) program.
Prior to joining UNT, Cassini taught at The University of Texas at Dallas for 10 years, where he directed two research labs. He was founding director of the Arts and Technology Usability Lab, which fosters collaborative research with community partners and offers experiential learning to students. He was also Director of Design for the ArtSciLab, a transdisciplinary research lab helping the arts, science, and technology communities by pursuing initiatives of societal urgency and cultural timeliness.
His academic projects include collaborations with art historians, astronauts, biochemists, brain scientists, futurists, materials scientists, new media artists, and a university press. He has worked with industry partners such as Toyota, Intuit, Sabre, DFW Airport, and projekt202.